The Last Stand of The Sable Guard

The Hoards of Kyverian have come.

They swept across the content of Northwind. Trampling all before them. They razed the metropli of Kradi, butchered the Nomads of The Lidnern Steppes, and reduced The Great Library of Axerna to ash. All the great powers of Northwind have fallen to them. Save one.

Baltarnis…. Your home.

Baltarnis, Last of the free cities, after five years of siege is on the verge of collapse. Its defenders are dead or disheartened. It’s great worked defiled or destroyed. And the last of its seven soaring walls, the wall to its keep, is about to fall.

Only one hope still burns for broken Baltarnis, a young child, its heir. You are the last of the Sable Guard, the royal protectors. Can you see the heir to safety? Can you keep the light of hope alive? Even as yours dims to nothingness.

In the war against evil, even death can be a victory.

Adventure Features:

  • A last stand scenario. There can be no survival here. Only a victory.
  • Use every resource at your command, your every tactical advantage, every scrap of blood and pain, to extract the heir to the throne.
  • A multilevel, dynamic combat scenario that increases in difficulty with every encounter.
  • An emotional story centered around the themes of duty and self sacrifice.

You May Enjoy This Scenario If:

  • You enjoy stories about facing imposable odds (Ie. Rouge One, The Alamo, or 300).
  • You like the idea of facing your own personal Battle of Scariff or Kobiyashi Maru.
  • You enjoy hoard or zombie modes.

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